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Science Future: Aggrandize Aptitude


This time on Science Future: Various stepping-stones to human augmentation.

Science fiction inspires the world around us. It inspires us to create our future. So we look to the future of science to find our next fiction. We look to Science Future. The Science Future series presents the bleeding edge of scientific discovery from the viewpoint of the science fiction reader, discussing the influences science and science fiction have upon each other.

Aggrandize Aptitude

Last month we were treated to a story about human performance. EP318: The Prize Beyond Gold by Ian Creasey was about a human with incredible abilities surrounded by transhumans with mediocre abilities. It took place in a world where humans regularly modified their bodies beyond what we consider to be the human normal but focused on one human who hadn’t and might not and yet still had the chance to exceed all of them.

Yet the story was cheating in asense for the protagonist already had a capability that far exceeded that of the standard human template. So much so that he was under constant surveillance for the possibility of actual augmentation. The stealthiest augmentation for one competing in sports today is drugs. In the future, the definition of drugs might be expanded beyond simple chemical concoctions. Rohit Talwar, the founder of Fast Future Research, gave a talk at Intelligence Squared’s If conference about the possibility of digital drugs via direct manipulation of brain chemistry using transcranial magnetic stimulation. One could only assume this kind of manipulation would be extremely hard to detect. No chemical traces and nothing invasive or even ingested. Except that in The Prize our protagonist had his doppelgänger, which was an atomic scale simulation of himself. This copy could easily have been used as both a training and surveillance device.

It is hard to believe the precision needed to copy someone down to the atomic level could be easily done via external sensors and implants would obviously not be allowed for competitive reasons but they likely used a more advanced version of this system. Researchers led by the California Institute of Technology have created a series of microchips that can quickly and inexpensively assess immune function of a human from one single cell harvested from their body. With a device like that, occasionally sampling the body for a drop of blood and building a clone that could forecast the physical changes one might undergo after eating cake seems almost feasible.

The Gift focused more on the possibility of human enhancement. Changing a the body to give one abilities that they could never hope to achieve within a human genetic code. Two of the enhancements referenced were increasing intelligence and empathy. The brain is a complicated organ in charge of many things that we don’t understand and the idea of enhancing seems far off. Repairing it, less so. There is promising research in the field of cybernetics that helps repair brain damage. Created by Theodore Berger and his team at the USC Viterbi School of Engineering’s Department of Biomedical Engineering and researchers at Wake Forest University, a neural prosthesis is able to restore  a rat’s ability to form long-term memories after they had been pharmacologically blocked. This is the first step to augmenting something like intelligence and empathy.

But what if dramatic enhancement was not really what someone like Michito was looking for? Well a discovery by Columbia University Medical Center researchers may lead to a better understanding how to fundamentally change the human body in subtle ways. They have shown that not all traits passed on to offspring without the use of DNA but instead naturally occurring viral agents called viRNAs which modify the creature’s RNA. RNA acts like DNA’s messenger in the body, relaying the code. So if the RNA is modified, then the DNA of the being is effectively bypassed. This kinda of science could be harnessed to create a slightly faster person or creating large-scale immunity against difference diseases.

Obviously research into human augmentation continues, be through a biological, technological, or chemical means. Stories like The Prize Beyond Gold will continue to give us reasons to achieve new and different levels of augmentation. Afterall, most of us will never be Michito but we could possibly be better than him.

There are two ways of being happy: We must either diminish our wants or augment our means – either may do – the result is the same and it is for each man to decide for himself and to do that which happens to be easier. – Benjamin Franklin

Book Review: “Bigfoot: I Not Dead” by Graham Roumieu


In beginning, Josh think it funny to write review of book Bigfoot: I Not Dead using Bigfoot style of writing. However, realize will get annoying fast and not want annoy readers. So will stop.

While I was on vacation recently, a friend of mine gave me a copy of Graham Roumieu’s third Bigfoot book, Bigfoot: I Not Dead. At first blush, it looks like a kids’ book; it’s full of illustrations and the text is artfully hand-written. It’s also a very slim volume. But she and her husband both said it was hilarious, and it’s quite short, so I figured, why not?

After reading the book, I can say that I should find it funnier than I actually do. The style of humor is supposed to be right up my alley — Bigfoot is written as a self-deprecating, lonely guy who just wants to be understood, but occasionally gets angry about his life or the state of the world. I did laugh a few times, but mostly I just found it generally amusing in the way one finds the comedy club emcee’s jokes generally amusing.

As the book is so short, it doesn’t really justify one of my usual 1000-word reviews, but I do want to call attention to some of my favorite bits, including:

  • “Me look awesome on camera.”
  • A reference to the lore of consuming someone’s brain and gaining their knowledge.
  • Bigfoot’s bitching about his neighbor.
  • “The Question” about Bigfoot’s big feet.
  • “Never let them see you earwax.”

As for the pictures: I don’t really know how to review, critique, or even react to artwork*, but I’ll give it a shot, since after all this book is illustrated: the artwork is good, and appropriately primitive-looking — after all, Bigfoot is ostensibly the writer of this book. The pictures really fit well with the narrative. The ones containing blood aren’t quite as good, I think, perhaps because that part of the narrative gets away from Bigfoot’s “trying to fit in as a person” dialogue in favor of his “I’m a giant forest creature who can bash your head in with one blow” dialogue, but overall it works quite well.

Bigfoot: I Not Dead retails for $15 USD, according to the UPC on the back. I don’t think I could pay that much for a book this short, and I’m glad it was a gift. However, I do think the book is funny enough to be worth reading, especially if you enjoy juvenile humor and/or retellings of the lives of mythic creatures. If you can find it in the library, or you’re one of those “go into the bookstore, sit on the couch, and read a book” people, why not grab all three Bigfoot books? Most folks should be able to read them all in one sitting.

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Note to Parents: This is not a book for young children, despite its appearance, size, and font. It contains violence, adult language, and discussions of sex. I’d say it’s PG-13 at worst, though. Of course, you should use your own discretion when it comes to your children.

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* My grandfather, now that he’s retired, has taken up art — he paints, carves wood into really amazing carnival horses (especially for someone suffering from Parkinson’s in his dominant hand), and he’s learning to play the piano. When we visited his house during Thanksgiving weekend, he showed me everything he had made and was currently working on. I tried to make the appropriate appreciative noises, but I felt like I was being repetitive. I’m certainly proud of him, and I often talk about his work when grandparents come up in conversation, but when it comes to actually reacting to artwork for the sake of artwork, I often have difficulty. I suppose members of my family who don’t read genre fiction but are forced to read my writing are the same way.

Myth: Deadly Throwing Knives


The hero is cornered by the bad guys! Thinking quickly, she pulls out a brace of throwing knives. She flips the knives at two of her attackers. They go down, one clutching the knife embedded in his chest, the other lying still with a knife in his eye.

Stop doing this. Writers, moviemakers, everyone — just stop. Unless your hero is also wielding a magical get-out-of-physics free card, thrown knives don’t work that way.

One of the most important aspects of a weapon is its stopping power. That is, its ability to stop your attacker in his tracks and render him incapable of hurting you any more. Some weapons, such as pepper spray, do this by inflicting severe pain and blindness. Others, like a sword, inflict enough physical damage to make further attacks impossible. Thrown knives are usually shown to be the latter sort of weapon. In reality, thrown knives have negligible stopping power because they lack three crucial elements: Mass, velocity, and accuracy.

It takes quite a lot of force to push a knife through skin and muscle and bone. The force with which a weapon hits its target is determined by its mass and its velocity. Knives are relatively light — an alleged throwing knife that I borrowed from a friend weighs only 50 grams (~1.8 oz). The heaviest knife in my collection still only weighs 310 grams (~11 oz). Throwing spears are far heavier. This modern example weighs in at 1134 grams (2 lbs 8 oz). A person who uses a knife in hand-to-hand combat benefits from the ability to put their body weight behind each thrust. A thrown knife, on the other hand, has only its own weight to work with. When you see a thrown knife in a movie that has buried itself up to its hilt in the bad guy’s chest, what you are seeing a cliché with no basis in reality.

Light projectiles, such as bullets, have to rely on the other side of the equation: Velocity. The muzzle velocity of the popular 9 mm cartridge is usually around 400 m/s* (and this round is still not considered powerful enough for self-defense by many experts**). Compare this to a fastball, which travels at around 40 m/s — a speed that is still far above what can be achieved with a thrown knife. In fact, the fastest speed I could find for a thrown knife was only 16 m/s! The essential difference between the thrown knife and other ranged weapons is its lack of mechanical advantage. Bows use the energy stored in the curve of the limbs. Guns use chemical energy stored in gunpowder. Atlatls and slings are essentially big levers, multiplying the reach of the thrower’s arm and thus the speed with which the dart or stone is thrown. A throwing knife, in contrast, relies solely on the velocity that a human arm can give it.

Finally, there’s the question of accuracy. Even a light, slow projectile can be deadly if it hits its target in just the right way. Pointy projectiles — bullets, arrows, darts, and spears — travel pointy-end-first, making them aerodynamic. They often spin on their long axis for stability, like an American football. Knives, on the other hand, spin end-over-end. This creates comparatively large amounts of wind resistance. Thus, a thrown knife will lose what little velocity it has very quickly, making it next to useless at long range. The end-over-end spin also means that a knife spends very little time with its pointy end towards its target. Even a talented knife thrower is more likely to hit her target with the side or the butt of the knife rather than its point when the target is moving, as in a melee. Combine that with the knife’s limited range, and your hero would probably be better off walking up to the bad guy and stabbing him in the face.

My favorite depiction of how thrown knives could be used in hand-to-hand combat is in Steven Brust’s Taltos series. Our hero, Vlad, frequently gets himself into scrapes where he’s outnumbered by people who are bigger than he is. One of his tricks for winning these fights is to throw a knife. The flying piece of pointy steel makes his opponent flinch, giving him an opening. He does not expect the knife to hit the person point-first, and he certainly doesn’t count on the knife to kill anyone. Killing someone with a thrown knife is not impossible. It just isn’t something that a character can rely on in a life-or-death situation.***

Even with years of training, throwing a knife is still slightly less effective for self-defense than throwing a large rock (rocks are cheaper, heavier, and sometimes more aerodynamic). Please, the next time you’re arming your hero or her sidekicks for combat? Leave the throwing knives at home. They’re silly, they’re clichéd, and physics doesn’t work like that.

* This number is a rough approximation. Actual speeds will vary by load and barrel length. However, it’s still way faster than a knife.
** I will not indulge in the fast & light bullet vs. heavy & slow bullet debate here — .45 ACP still goes way faster than a knife.
*** Hunters who use throwing knives are usually after small game, like rabbits and squirrels. They also use very heavy knives.

Book Review: “11/22/63” by Stephen King


I think most people can agree that the assassination of JFK on November 22, 1963 was a watershed event in human history. It led to Vietnam, the Civil Rights movement, and possibly a prolonged Cold War*. Had he not been shot in Dallas on that day, perhaps Vietnam might not have happened, or at least been smaller in scope. Perhaps the Civil Rights movement might have unfolded differently. Perhaps the Cold War would’ve escalated into a full-blown nuclear conflict between the U.S. and the U.S.S.R.

There’s really no way to know what would’ve happened, other than via alternate historical fiction. Which is exactly what Stephen King’s latest novel, 11/22/63, is all about.

11/22/63 takes place in both 2011 and the late 50s/early 60s. In 2011, high school English teacher (and all-around tall dude) Jake Epping is contacted by his friend, diner owner Al Templeton. Al knows he’s in the end stages of cancer, but he doesn’t want to die before showing Jake the secret of his diner: a rabbit hole in his stockroom that leads to September 9, 1958. Jake takes a quick trip, enjoys a root beer, and then returns to Al’s diner. Only two minutes have passed in the real world — only two minutes ever pass in the real world, no matter how long someone stays down the rabbit hole.

That’s when Al drops the bomb on him: for the past four years, he’s been living in the hole, trying to stop Lee Harvey Oswald from killing President Kennedy on November 22, 1963. He’s amassed a notebook full of research, one that he can no longer use because he knows he has very little time left. So Al implores Jake to take on the mission.

Jake, meanwhile, has plans of his own for the rabbit hole. On October 31, 1958, the father of one of his adult education students back in 2011 murdered an entire family, and Jake wants to set it right. That’s when he learns that the past is obdurate — it doesn’t want to be changed. It’ll throw up obstacles to try and stop anyone who does. And if it’s this hard to save one family — a minor part of the tapestry of history — how hard is it going to be to save the leader of the free world five years later?

In general, I’ve enjoyed what Stephen King novels I’ve read, with the exception of The Regulators and Desperation, which I think I may have been too young (at the time) to get the full experience out of. King has written the only book I’m too scared to read again — The Sun Dog, about a Polaroid camera that takes photos of a dog about to attack, and nothing else — and, clearly, he knows his craft well enough to keep putting out bestsellers that are later adapted into TV shows and films. I did enjoy 11/22/63, despite its slow start; clearly the novel was exhaustively researched, and although it does have the requisite Maine scenes, there are a lot of other set-pieces across the eastern half of the U.S. as well. In the past, Jake travels to two towns in Maine, along the eastern seaboard, southwest Florida, and finally to Texas where Oswald is going to shoot Kennedy.

But the book isn’t just about that. Even if Jake does have a mission which will end on November 22, 1963, when he — he hopes — stops Oswald from committing murder, he can’t spend the entire intervening time just doing nothing. I mean, I get bored on a Sunday afternoon if there’s no football on TV, and that’s in 2011 when there’s plenty of other things to do. Eventually, after setting right some wrongs, Jake settles in a small town in Texas — the first truly-friendly place he’s found since coming to the past — and takes up his old mantle as an English teacher.

That, I think, is where the story starts to get good. It more-or-less ceases to be about Oswald and starts being about Jake, and how he conducts his life in the past. And what he learns is that, be it 1961 or 2011, life still goes on. People go to school, go to work, and fall in love, just like in his own time.

On Star Trek, time travel is often used to right a wrong or fix a mistake, or even just to do research into the past. The thing about Star Trek is that, at the end of the episode (or movie), everything wraps up in a neat little bow. Lieutenant Christopher is returned to his fighter jet, the whales save earth, Captain Sisko isn’t killed in an engineering accident, and Harry doesn’t miscalculate and kill the entire Voyager crew. 11/22/63 shows us that that’s not exactly the case — which, I suppose, is what happens with a lot of alternate history and time travel fiction. King reminds us often that the past does not want to be changed, and it will fight any way it can.

And it fights Jake pretty hard, even going so far as to exact revenge upon him for what he does.

I found 11/22/63 to be somewhat of a departure from the King fiction I’ve read in the past — there are no monsters, no supernatural forces, no blood-showers at prom**. Just a rabbit hole in the stock-room of a diner that, when you walk through it, takes you to September 9, 1958 and allows you to change history. The rest of the novel is almost pure historical fiction — a man of today experiencing the past first-hand. It speaks to King’s exhaustive research on the subject, as well as his storytelling skill, that someone like me (whose favorite era of American history is 1875-1930) can pick it up and become immersed in it almost immediately — it’s believable, relatable, and damn interesting.

According to Wikipedia, 11/22/63 was released at the beginning of November 2011 and quickly became a bestseller. I can certainly see why. It’s a doorstop all right, but it’s a doorstop you won’t want to put down. I definitely recommend it.

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Note to Parents: This is a Stephen King novel. It contains explicit sex and explicit violence, as well as adult language. I don’t think the sex is anything today’s older teens can’t handle, but as for the violence… just remember that King has been doing this for a long time and, unlike in an R-rated film with a fight sequence, King is fond of taking away all hope a character has of escaping unscathed… and then having someone beat the crap out of him. Keep that in mind. Of course, you should use your own discretion when it comes to your children.

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* I wasn’t a history major, but according to the book, JFK was trying to end the Cold War.

** That’s what happens in Carrie, right? I’ve never read it, or seen the film. Sorry.

Film Review: “In Time”


Some years ago, while lamenting Atlanta’s rush-hour traffic and the gas crisis, I wrote a blog post entitled “You Pay With Time”. Apparently I wasn’t the only person who had that idea, because Andrew Niccol (Gattaca, The Truman Show) just wrote, produced, and directed a new film where you literally do just that.

In Time takes place around 200 years in the future — possibly more; they weren’t specific. Humanity has been genetically engineered to stop aging at 25, at which point every person is given one year to live. They can then spend that time however they want — and they have to, because everything from food to rent to transit is paid for in the currency of minutes, hours, days, weeks, months, and years. Into the ghetto of this world — District 12 — is born Will Salas (Justin Timberlake, Black Snake Moan), a young man who wants nothing more than to help his mother (Olivia Wilde, House) and his friends (including Roseanne‘s Johnny Galecki, also known as Darlene’s boyfriend).

But, as with many sci-fi dystopian films and novels that start in the ghetto, the whole point is to upset the status quo. Will does just that, taking on the entirety of District 4 (where the rich people live) and gaining the attention of socialite Sylvia Weis (Amanda Seyfried, Veronica Mars). Unfortunately, he also catches the eye of Timekeeper Raymond Leon (Cillian Murphy, Batman Begins), who wants to know just how Will got his hands on enough time to move in the circles of the rich and powerful. Soon enough, Leon has used his power to send Will back to the ghetto, where he and Sylvia must work together to take down District 4, as well as save enough time to live until tomorrow.

The concept of In Time isn’t particularly new, and the writing is often heavy-handed — there’s a lot of comparisons drawn to the rich/poor divide facing much of the world today, and a lot of messaging that bludgeons the audience — the very people who can afford the money and time to sit down and watch a two-hour movie about people who have no time to spend. Matt Bomer (White Collar) first brings it to Will’s attention as a rich man who’s grown tired of immortality — the very goal toward which so many people strive. Once Will gets to District 4, he does exactly what most have-nots would do when they find a wallet with $10,000 (or, in the film, 100 years) in it: gets a hotel suite, sleeps in, and eats an expensive breakfast. But Will isn’t stupid; he knows he’ll need more time if he’s going to make a change in the world, and he immediately starts stockpiling more and more time.

Once Will is expelled from District 4, we get into a lot of car chases, footraces, gunfights, and the occasional intimate scene between Will and Sylvia. But even then, there’s a lot of obvious plot couponing and a deus ex machina before the grand finale.

Other than the way he looks when he’s pretending to be sad, Justin Timberlake’s acting is pretty good; he does a decent job playing the “poor but community-minded” guy we’ve seen in many a dystopian world, and he seems to genuinely care about his mother* and the people around him. He also does well when he gets to District 4 as “poor kid makes good but it still suspicious of everyone and everything” guy. He’s not the best actor in the film, but I think he was a good choice for the role.

Amanda Seyfried, on the other hand, always seems to look like either a sex kitten or like she was just used as the clapper in an enormous bell. Her hair is too perfect, and her eyes are always wide and glassy. I’ve seen her in a few roles and I think she’s an okay actress, but I didn’t really like her in the role. I did like Olivia Wilde — despite the fact that she didn’t seem so much like a 60-year-old woman in a 25-year-old’s body — and I also thought the supporting cast did well.

The main villains of the piece are Felipe Weis (Vincent Kartheiser, Mad Men) and Raymond Leon (Cillian Murphy). Weis (Sylvia’s father) is your stereotypical “I can buy anything because I’m so darn rich” villain, and he doesn’t even really stand up to an average Bond adversary in terms of threat. He really just exists to be a pastiche of the rich corporate people that the film is standing against. And Leon, like Agent Smith in The Matrix, just wants to keep things running the way they are — at any expense. While Kartheiser isn’t given much to do — Weis really never seems to be in danger at any point in the film — Murphy manages to play his scenes with his usual aloof aplomb. The writing for his character isn’t great — and his demise is pretty lame, as he is hoist on** his own petard.

The production design and costuming of the film is pretty standard for a near-future dystopia (just slight advancements and changes in the current styles and architecture), and the soundtrack wasn’t anything notable beyond a subtle ticking clock effect in the background of most of the scenes.

Overall I found In Time to be an enjoyable film, and worth the price of admission at just under two hours. I was a tad disappointed that we had to sit through a preview for Jonah Hill’s updated version of Adventures in Babysitting, but the film quickly made me forget about it. If you haven’t seen it yet, wait for it to get to the cheap theater or DVD, unless you absolutely need to see Justin Timberlake running or Amanda Seyfried running or Olivia Wilde running or… well… you get the idea.

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Note to Parents: This is a standard PG-13 film, which means light-to-moderate swearing, lots of violence, and the occasional piece of women’s underwear (with the woman inside it). If you would take your kids to see any of the Bond films from the past 20 years, this film should be okay too. Of course, you should use your own discretion when it comes to your children.

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* And if I might devolve into something a little less highbrow for a moment — there’s a scene in the film that shows off Olivia Wilde’s legs as she runs, and, to be honest, they are amazing. Very athletic-looking. Although I guess that, if you have to run everywhere because you’re living day-to-day, you stay in pretty good shape.

** By?

Book Review: The Thackery T. Lambshead Cabinet of Curiosities, edited by Ann and Jeff VanderMeer


The Thackery T. Lambshead Cabinet of CuriositiesBefore the internet, before television, before jets and superhighways shrank the world to a manageable size and science gave us the tools to understand it, men of substance and education created wunderkammer. These rooms showcased curiosities, genuine artifacts and forgeries, from around the world. Their creators did not distinguish between plant and animal, ancient artifact or modern painting, classical relic from down the road or clever device brought from half a world away. The beauty of the wunderkammer is in the juxtaposition of strangeness that drives the human mind to find patterns in an assemblage of the bizarre.

The Thackery T. Lambshead Cabinet of Curiosities, edited by Ann and Jeff VanderMeer, is an attempt to capture the same feeling in a book. At times tongue-in-cheek, the Cabinet of Curiosities brings together authors, styles, and illustrations, all arranged to keep the reader off-balance and wondering.

The book itself is a lovely artifact. I knew that I had to have it the moment I picked it up. Hardbound, without a dust cover, the Cabinet of Curiosities feels deceptively light for how much material it contains. It is filled with black and white illustrations. Most are fake etchings, but there are some photographs and some paintings. I’ve dragged my copy halfway across the country, but you wouldn’t be able to tell by looking at it.

The introduction to the Cabinet warns the reader not to try to read the book all in one sitting. Believing that I knew better, I ignored this warning, to my dismay. The Cabinet holds more things than it ought to, given its size. I now agree with the VanderMeers — readers should not expose themselves to all of the Cabinet’s weirdness at one time.

Readers who are familiar with Thackery T. Lambshead’s Pocket Guide to Eccentric and Discredited Diseases will already understand the underlying premise of the Cabinet. The book assumes that there was (or, depending on which conspiracy theory you believe, still is) a doctor, scholar, and collector named Thackery Lambshead who lived (or lives) in our world and interacted with various historical figures. The authors, too, make appearances in the book, both in the editorial notes and in a few of the stories.

The book is divided into themed sections. There is no reason not to skip around — the sections are only loosely related to one another, and often seem to describe very different Cabinets and Doctors Lambshead. Some sections deal with items in the Cabinet, their origins, histories, and uses (if known). Others describe visits by such luminaries as our own Mur Lafferty to Dr. Lambshead’s house and his Cabinet. China Mieville, Mike Mignola, and Greg Broadmore each curate their own sections. Other contributors include Michael Moorcock, Amal El Mohtar, N. K. Jemisin, and more.

The Thackery T. Lambshead Cabinet of Curiosities is weird, and disturbing, and probably not most people’s idea of a good time. Those readers who enjoy a dose of old-timey macabre should pick this book up. Readers who really want to mess with their heads should read it all at once, the way I did. By the end, you may find something composed of incongruous parts and loose bits of prose lurking in a dusty corner of your brain. Try not to worry — after all, it was a very good book.

Book Review: The Steerswoman by Rosemary Kirstein


The SteerswomanRosemary Kirstein’s remarkable book, The Steerswoman, exists in the place between science fiction and fantasy. It looks like a fantasy novel, and uses the familiar story of an improbable band of heroes on a quest through a fantasy kingdom as a backdrop, but its core is made of the hardest science fiction. The underlying story of The Steerswoman is about the triumph of science and the human will over superstition and elitism. I like nothing better than a book that plays with genre and a protagonist who wins by being smart. The Steerswoman does both, and does them well.

Kirstein’s straightforward writing lets her ideas and her characters dominate the story. One of my favorite aspects of this book is the friendship between the two main characters. Rowan, the eponymous Steerswoman, is a member of an order of traveling map-makers. A Steerswoman’s job requires her to answer any questions asked of her, provided that her questioner is willing to answer any questions she asks in return. Refusing to answer a Steerswoman’s questions or lying to a Steerswoman puts an individual under a permanent ban — no Steerswoman will answer their questions ever again.

Steerswomen (there are some Steersmen, but only a few, due to most men being uninterested in learning the necessary skills) are trained to investigate anything that catches their attention using a system of data gathering and hypothesizing. They are, effectively, an order of scientists. Kirstein avoids turning Rowan into an unapproachable Holmes-type character by keeping her chains of inductive logic clear, avoiding absurd over-generalizations, and allowing her to be wrong. Rowan wants to help people, and that makes her an easy character to root for.

Bel, on the other hand, is a warrior. Born on the extreme edge of civilization, she walked into Rowan’s world for the sake of seeing something new. She meets Rowan in a tavern (a very familiar fantasy story, as I said). Her skill as a warrior is not only reflected in the way she fights, but in her outlook on the world, and makes her a perfect foil for the Steerswoman. Their friendship, born out of mutual respect, is simply a pleasure to watch as it grows.

The Steerswoman is constantly winking at its audience. The characters behave as if they were living in a fantasy novel, but an astute reader will quickly recognize what the “magic” that the wizards use really is. While this might annoy some readers, I found it charming. I also found that The Steerswoman only improves upon rereading. For me, knowing why a wizard might not want his spells jostled or placed too close to a fire only increases the drama of the situation.

I will add one caveat to my otherwise wholehearted recommendation of The Steerswoman: While this book comes to a satisfying conclusion (with one of the best do-your-worst speeches I’ve read in a long time), it does not resolve all of the mysteries. The sequel, The Outskirter’s Secret, answers many of the questions left hanging at the end of The Steerswoman, but it also isn’t the end of the series. As far as I know, the end of this series has not yet been written. I cannot blame readers who pass over The Steerswoman for that reason; however, I do think they’re missing out. The first two books are currently available in one volume, called The Steerswoman’s Road.

Too much science fiction glorifies mere scientific fact and appeals to scientific authority. Such books are doomed to obsolescence as the state of the art passes them by. Rosemary Kirstein’s books, in contrast, are made timeless by their emphasis on the process of science, which anyone can do. The Steerswoman is a fun work of fantasy fiction with dragons, sword fights, and magic — and also a well-honed work of science fiction, demanding to know the answers to hard questions and the logic behind the magic. The Steerswoman lets the reader watch as the characters use the scientific method to discover the true nature of their world. I cannot recommend this book, and its sequels, highly enough.

“The Gift” of Choice… Unless You’re a Borg


When Star Trek: Voyager first aired in Orlando, where I was living during most of its run, it was on the local UPN affiliate, which also was the flagship television station for the Orlando Magic. As a result, I missed a lot of episodes, especially starting in 1996 (season three). Now, thanks to Netflix, I’m catching up on them, watching one or two a night before I go to bed.

I’ve just gotten to Season Four, which is when Seven of Nine joins the crew. And, at the time of this writing, I’ve just watched “The Gift”, episode two of that season and Jennifer Lien’s final appearance as a series regular. (She played Kes, in case the name is unfamiliar.)

I remember seeing “The Gift” in 1997 and thinking, “wow, that was a pretty decent episode. Janeway stuck to her guns and saved this woman from life as a Borg, who had brainwashed her into thinking she belonged with them. I can totally draw parallels to other fiction I have read/seen/enjoyed.”

Yeah. Fourteen years later, not so much.

To recap, “The Gift” begins shortly after Voyager and the Borg work together to defeat Species 8472, who are so powerful and so alien that even the Borg cannot assimilate them. At the end of the previous episode, the Borg liaison, Seven of Nine, attempted to assimilate the ship and crew, but was stopped thanks to a little foresight on the part of Janeway and company. They disconnected her from the Borg and planned to rehabilitate her as a human.

Seven of Nine, still a Borg.

The problem is this: Seven doesn’t want to be human. She wants to be a Borg. It’s all she’s ever known.

My 1997 self watched Janeway try to break through Seven’s shell and convince her that the Borg had damaged her, taken her away from her humanity and turned her into something she should never have been. I thought it was a noble effort, and at the end, during the “let’s show off the sexy new crewmember” scene, I figured that Janeway had broken through to Seven and convinced her she should be a human now.

And everyone goes home happy.

But my 2011 self doesn’t see it that way.

Throughout the entire episode, Seven made it very clear that she was a Borg, that she wanted to remain a Borg, and that she wanted to be returned to her people — the Borg, not humanity.

Janeway pretty much ignored that at every turn.

In Act One, when Seven is woken up to be told that her human immune systems are going to make her body reject her Borg implants, she tells Janeway she wants a subspace transceiver (probably something they can replicate quickly) and to be left on a habitable planet to await pickup by her people. Janeway, despite Seven’s loud and very clear protestations, says no.

Act Two is mostly about Kes’s growing telepathic abilities*, but is notable for Janeway saying that she believes Seven isn’t capable of making rational decisions for herself, so as ship’s captain Janeway is going to do it. Very alarming, and the expression on Janeway’s face echoes some of the expressions I’ve seen on television talking heads claiming that they want to remove choice to protect a group they don’t think can protect themselves. Case in point: the “opt-in to see adult websites” list coming soon to the U.K.. I was quite disturbed at this whole exchange, and the fact that the Doctor — a technological being himself, albeit one who Janeway continues to fight for the existence of — didn’t say anything. I could tell from his face that he wanted to, and Robert Picardo played the scene wonderfully.

Seven regards her newly-human parts.

In Act Three, Seven wakes up from surgery to find that she’s becoming more human, and that the Doctor has performed medical procedures to make sure this doesn’t kill her. She argues with Janeway, who again disregards Seven’s desire to remain a Borg and to return to her people, and then agrees to help Voyager remove some of the Borg technology she installed because… well… she’s stuck here.

But then she sees a subspace transceiver in a Jefferies Tube and makes an attempt to escape what, to her, is an untenable situation. She doesn’t try to destroy the ship; she doesn’t try to assimilate anyone. All she does is try to signal her people so they can rescue her from captivity — and how many episodes of Voyager did that happen in over the past three years? Kes’s new telepathic abilities assist the crew in stopping Seven, and the Borg is sent to the brig.

Act Four, however, is the worst of it. Seven is now in the brig, and Janeway tells her she’s met other Borg who were de-assimilated, and they all came to accept their new situation. She does make reference to the fact that Seven was assimilated while still a child, so she doesn’t have as many memories of being a human. Seven considers Janeway’s argument and, once again, says she would rather remain a Borg, that she doesn’t wish to become human, and that Janeway herself is removing from Seven the fundamental right of choosing her own destiny.

In Act Five, one really hopes that Janeway gets the idea. Seven — a Borg, a member of a species who isn’t supposed to show emotion, who is programmed not to show emotion — actually breaks down in tears and expresses her distaste at being forced to live as an individual, without the voices of the collective. Now, remember, only a few episodes ago Chakotay worked with some ex-Borg who formed their own collective and used it to serve the greater good — including saving his life. He knows what it feels like to be part of a group like that, and how beneficial it can be. But even he doesn’t stand up to Janeway and make her at least consider that she’s making a mistake. No, all that happens is we set up this series’s Picard/Data dynamic: Janeway tutoring Seven in humanity, the source of many, many heavy-handed episodes to come.

Seven, as human as she gets.Finally, in Act Six, as I said earlier, we end up seeing that Seven has come to terms with being a human. So, in the end, Janeway’s actions — which today I see at the very least as being misguided and at worst reprehensible (I believe all people should have a choice, as long as they harm no one else in making that choice) — turn out to be “right”. I did feel like another scene, where Seven maybe decompresses with the Doctor while getting her new eye put in or something, would’ve been very helpful in bridging the gap from tearful Borg to stoic-and-somewhat-willing human. Oh well. Janeway gets away with it again, and we warp on home.

It’s amazing just how much 14 years can change a person’s impression of a piece of art. What was a noble gesture in 1997 is now something to be viewed with suspicion, and it’s going to color every interaction Janeway has with Seven over the rest of the series. I realize that, over time, Seven comes to accept her humanity, and I realize that the chord being struck was supposed to be “kidnapped child is raised by the ‘evil’ parents, comes to love them, and is returned to her ‘real’ parents but doesn’t want to go because she loves the ‘evil’ ones”. It’s just… Seven wasn’t a child when she was turned back into a human. She was in her twenties. She had the ability to make the choice for herself.

She chose Borg. Janeway took her choice away. Not an action worthy of Star Trek, I should think.

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* I was also not very impressed with the way Kes suddenly jumped in power from “some telepathic stuff” to “uber-telepathic being”. That should’ve been handled more smoothly, and over a somewhat-longer arc. As with the Seven storyline, it felt like there was a big jump in the middle. And Jennifer Lien’s 80s hair did not help matters much — she was much more believable with the short hair than the feathered ‘do.

Book Review: “Snuff” by Terry Pratchett


The following review contains spoilers for any number of previous Discworld novels.

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Every cop show has an obligatory “get stuck doing cop stuff while on vacation”. This apparently happens on the Discworld as well, because, in Terry Pratchett’s latest novel, Snuff, Commander Sir Duke Blackboard Monitor Samuel Vimes goes on vacation and ends up uncovering a pretty huge crime.

Snuff occurs about three years after Thud, the last City Watch-centric novel. Vimes’s son Sam (referred to herein as “Young Sam”, as per the book) is now six years old and, like all six-year-olds, is obsessed with poo. A trip to the Ramkin (Vimes’s wife comes from an absurdly rich family) estate, which is in the general vicinity of Quirm (think Paris), should afford Vimes and Lady Sybil a nice vacation, and will also give Young Sam the opportunity to examine many new varieties of poo. Also joining them is Willikins, Vimes’s personal butler/batman, who we’ve learned from previous books is not quite as pressed and proper as one might think.

The first third of the book is, in my opinion, the best of it. There’s a lot of rather typical Vimes-out-of-water moments, a lot of funny stuff with Young Sam and poo, and some good lines for Willikins as he takes on the role of Mr. Exposition (Willikins has been with the Ramkin family for many years). But, as is wont to happen with policeman-on-vacation stories, Vimes stumbles onto several crimes, including a murder, smuggling, and slavery. Without the support of any Watchmen from back in Ankh-Morpork, Vimes must figure out what’s going on, unravel both the low crimes and the high crimes, and not actually break the law in the process.

And, just in case you were worried, we also get a touch of Vetinari; some scenes with Carrot, Angua, Cheery, A.E. Pessimal, Fred, Nobby, and Constable Haddock; and even a Nac Mac Feegle in the form of Constable Wee Mad Arthur.

One of the major points of Snuff is to bring to light the plight of the goblins, a race of beings thought to be the lowest of the low. But, as with most races like that in Discworld (starting with the trolls, way back in The Light Fantastic), Vimes discovers that there’s a lot more to goblins than he — or anyone else — thought. And once he learns this, he becomes quite put-out that someone is transporting and enslaving the goblins to harvest tobacco in a far-off land. When Vimes gets put-out, things get done.

The second act of Snuff is stuff we’ve done before — Vimes training up a new constable (Guards! Guards!), Vimes investigating crimes against a race previously thought to be unworthy (Feet of Clay), Vimes using his cunning and experience to overcome the odds (The Fifth Elephant), and Vimes subverting the status quo in ways that shouldn’t work, but somehow do anyway (Jingo). It’s still funny and interesting, but it’s not new. Act Three is the obligatory “chase the bad guy” sequence, and a lot of action occurs. I won’t spoil it for you, except to say that the word “damn” is used a lot.

As I said before, Act One really is the best part of the book, because we’re being reintroduced to characters we haven’t spent a lot of time with since 2005’s Thud. Plus, at that point the story is simple: Vimes is going on vacation with his son. Once we get into Act Two, we get a lot of the same old Vimes-isms we’ve been getting since 1996’s Feet of Clay. I also thought the story started to get a little muddled at that point, and a little too overcomplicated.

Terry Pratchett, as is widely known, suffers from posterior cortical atrophy, a rare form of early-onset Alzheimer’s that affects his motor skills but not his mental faculties. As a result, he must write via dictation, either to his assistant or to a computer. I’m not a professional writer*, but I do know that I have a much more difficult time writing if I try to dictate a story than if I actually type or write it. My guess is that Pratchett has overcome this issue, although it seems to me that the tone of the books has changed slightly, become more urgent.

In 2009’s Unseen Academicals I observed a lot of the same type of plot overcomplications as in Snuff and noted in my review of I Shall Wear Midnight — Pratchett’s previous novel — that it felt as though he was trying to shoehorn in all the ideas he’s wanted to address in future Discworld books but feared he would be unable to do due to his illness. I didn’t observe quite as much of that in Snuff, but there was still attention paid to things that I thought took away from the story. Examples include Vetinari finally finding out who writes the Times crossword puzzles, Lady Sybil using her influence to make a change in the world, and Willikins revealing to the audience what Vimes already knows: that he’s much more than your average batman**. These are all subtopics that really could have their own book, or at least their own primary subplot, but they seemed unnecessary — although certainly well-written and well-integrated into the plot of Snuff.

And that brings me to my final problem with the novel: the title. Snuff means many things, including:

  • Kill, as in a snuff film.
  • Un-light, as in snuffing out a candle.
  • A form of tobacco.

Some of these things did happen in the book, but I’ve got to think there was a better title out there somewhere. Snuff just… didn’t fit. Not to me.

Despite all of these concerns, I don’t want you to think that Snuff isn’t a good book, because it most definitely is. Pratchett’s customary humor and wit are present throughout, and the writing remains as wonderful as ever. My inner 12-year-old appreciated all the poo references, and if we’ve already done the goblin thing back when Vimes visited the Low King, at least it’s done well again. Snuff isn’t going to make the list of my favorite Discworld novels***, but I certainly enjoyed it and am looking forward to the next one.

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Note to Parents: I’d rate this book PG. There’s some violence, and some mild language, and a couple of non-explicit sexual situations (Vimes and Lady Sybil are married, after all). However, it’s nothing worse than what you might see on an episode of House or Smallville. Of course, you should use your own discretion when it comes to your children.

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* Yet.

** Don’t get too excited; he isn’t a superhero. Although that would be an interesting thing to address in a future Discworld novel.

*** 10. Jingo. 9: The Truth. 8: Reaper Man. 7: Maskerade. 6: Small Gods. 5: Moving Pictures. 4: Lords and Ladies. 3: Soul Music. 2: Feet of Clay. 1: Men at Arms.

Book Review: “Changing Planes” by Ursula K. Le Guin


Changing Planes by Ursula K. Le GuinChanging Planes by Ursula K. Le Guin is a book based on a little pun — the idea that the relentless hostility of airports to the human mind can, at times, drive a person out of our plane of reality and into another. While waiting to change planes, then, one might find one’s self actually changing planes. Since only a few minutes pass in one’s home plane while one is traveling through another, there’s no reason not to spend one’s layover napping on a tropical beach or hiking through some other world’s mountains.

Changing Planes doesn’t have a plot as such. It’s a series of vignettes of the different planes one might choose to visit. Each one is enthrallingly lyrical (I was almost sucked back into the book in the process of writing this review) and drawn with the eye for telling detail that has always made Le Guin’s writing stand out from the rest of genre fiction. Each chapter addresses a different world. The shift in tone ought to be jarring, but isn’t — though she focuses on a different aspect of humanity in each world the protagonist (such as there is) visits or hears about, the book still stands as a cohesive whole.

When I picked up Changing Planes, I didn’t realize that I had already read two of the chapters when they were published as short stories in Lightspeed Magazine. One of them — “The Silence of the Asonu” — stayed on my iPod for a while so that I could re-listen to it. I love the feelings it evokes. It is not a happy story — few of these chapters are happy stories. The deep mystery of the silence of the Asonu combined with the ridiculous mysticism that tourists have projected onto them call to mind a pattern that I am familiar with from our world. That the story takes such a dark turn at the end fits that pattern.

Science fiction is at its best when it reflects aspects of our shared humanity back at us. The worlds in Changing Planes are similar to ours, with a few telling changes. I believe that anyone who reads these stories will come away with a clear idea of what Le Guin was criticizing about our society — but I don’t think any two people will necessarily agree about what that was. Take the other story that is available in Lightspeed: “The Island of the Immortals.” Is it a commentary on the quest for eternal life? Or a statement about how a society chooses to treat its elderly? Both? Or something else? Even stories that don’t feel particularly nuanced proved to be more complicated than they appeared once I tried to pick them apart. For example, I remembered the chapter called “Great Joy” as a straightforward commentary on corporate greed. Upon rereading, it was clearly a scathing criticism of the commodification of holidays.

Changing Planes will frustrate some readers. It does lack a plot and a clearly-drawn protagonist. Its style reminded me most strongly of Always Coming Home — which happens to be my favorite work by Le Guin. I think it will speak to people who love science fiction for its own sake, and not just for the superficial trappings of rockets and starships. Le Guin is once again trying to make her readers look at the world in a new way. Whether or not Changing Planes succeeds in doing that will depend on the reader. Fans of Le Guin should give Changing Planes a look. Readers who are on the fence should read or listen to the two chapters published in Lightspeed before making up their minds.

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