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Escape Pod 377: Real Artists


Real Artists

by Ken Liu

“You’ve done well,” Creative Director Len Palladon said, looking over Sophia’s résumé.

Sophia squinted in the golden California sun that fell on her through the huge windows of the conference room. She wanted to pinch herself to be sure she wasn’t dreaming. She was here, really here, on the hallowed campus of Semaphore Pictures, in an interview with the legendary Palladon.

She licked her dry lips. “I’ve always wanted to make movies.” She choked back for Semaphore. She didn’t want to seem too desperate.

Palladon was in his thirties, dressed in a pair of comfortable shorts and a plain gray t-shirt whose front was covered with the drawing of a man swinging a large hammer over a railroad spike. A pioneer in computer-assisted movie making, he had been instrumental in writing the company’s earliest software and was the director of The Mesozoic, Semaphore’s first film.

He nodded and went on, “You won the Zoetrope screenwriting competition, earned excellent grades in both technology and liberal arts, and got great recommendations from your film studies professors. It couldn’t have been easy.”

To Sophia, he seemed a bit pale and tired, as though he had been spending all his time indoors, not out in the golden California sun. She imagined that Palladon and his animators must have been working overtime to meet a deadline: probably to finish the new film scheduled to be released this summer.

“I believe in working hard,” Sophia said. What she really wanted was to tell him that she knew what it meant to stay up all night in front of the editing workstation and wait for the rendering to complete, all for the chance to catch the first glimpse of a vision coming to life on the screen. She was ready.

Palladon took off his reading glasses, smiled at Sophia, and took out a tablet from behind him. He touched its screen and slid it across the table to Sophia. A video was playing on it.

“There was also this fan film, which you didn’t put on your résumé. You made it out of footage cut and spliced from our movies, and it went viral. Several million views in two weeks, right? You gave our lawyers quite a headache.”

Sophia’s heart sank. She had always suspected that this might become a problem. But when the invitation to interview at Semaphore came in her email, she had whooped and hollered, and dared to believe that somehow the executives at Semaphore had missed that little film. (Continue Reading…)

Film Review: “TiMER”


The very first film I put into my Netflix instant queue was TiMER. At the time it seemed like a cute little sci-fi film. It sat there, right at the top of my queue, for… geez, must be two years now… before I finally decided that it was time to watch it.

So I did. And now I am reviewing it for you.

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Escape Pod 376: Shutdown


Shutdown

by Corry L. Lee

The alarm blared over the forest’s metallic rustling, and my HUD’s red warning light glazed the view through my faceplate. Ten seconds until the defense scan hit my position. Ten seconds until any motion, any electrical signature would whip vines down from the iron-cored trees, wrapping me as surely as steel cables, pinning me while cutter-bugs took me apart.

My muscles clenched, and I froze. The training sims hadn’t prepared me for the terror twisting my gut, for the way my heart seemed to dance a pas-de-bourrée, its ballerina toes rapping against my ribs.

I didn’t have time to panic. I chinned my skinsuit’s kill switch and dropped to the forest floor. In the silence after the klaxon died, my breather hissed out one final gasp of oxygen. The red glow faded from my faceplate and the forest closed in, dark without the HUD’s gain and unnaturally silent without the suit’s audio pickups. Weak sunlight filtered through the thick canopy, yellowed by sulfur gas, enough to make out shapes but not details. In sims, they’d cut our visual enhancement, but they must have extrapolated badly because the shadows had never been this deep, the shafts of sunlight never so diseased.

I crouched on a patch of dirt, crumpling fallen leaves but avoiding the forest’s ragged undergrowth. I folded my legs beneath me, splaying my arms for balance. My hands slipped on the metal-rich berries that covered the ground as if someone had derailed a freight train of ball bearings. I swept some impatiently aside and rested my helmeted forehead on the dirt. How much time had passed? Eight seconds? No time to worry.

Gritting my teeth, I stopped my heart.
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Escape Pod 375: Marley and Cratchit


Marley and Cratchit

by David Steffen

STAVE 1: THE MARVELOUS MACHINE

In those days Jacob Marley was full of life and vigor. His smile shone so that anyone who saw him soon smiled widely in return. A moment in his presence would make one’s worst burdens seem lighter. His optimism and generosity brought out the best in others, catching easily as a torch in dry straw.

Those were happy, hopeful times. Ebenezer Scrooge, the pinch-faced and greedy miser, would not weigh on his mind until many years later. In those later years the two men’s appearances matched as twins, and their customers would often confuse one for the other. But in every other manner they were as different as two men could be. I will speak further of Scrooge, but not yet, for this is not his tale. In these days long gone, Jacob Marley was a portly man, neatly dressed and neatly groomed, with hair black as pitch and never a whisker on his face. Marley entered the shop on that momentous day in the manner with which he was accustomed, swinging the door wide and exclaiming “Hallo!” to his business partner in a sonorous voice that any Shakespearian actor would envy. His jowls swung with the force of his entry, and wobbled like a custard for quite some time after. His clothes were not of the finest material, but were fine enough for a man of his young age, a sign of the moderate inheritance left him by his father the year prior. The front office held two desks, one tidy and one covered with heaps of paper and mechanisms.

Behind the cluttered desk Bob Cratchit looked up with a quiet smile. Where Marley was expansive and memorable, Cratchit was small and quiet and utterly forgettable. He was a pleasant man, so pleasant that I have only ever known one man to ever speak crossly of him: Scrooge, that nasty old miser who spoke crossly of everyone, regardless of cause. Look! He has intruded again upon our story where he is not wanted. I will speak of him no more until his presence enters upon the story.

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Book Review: “Serpent’s Storm” by Amber Benson


This review contains spoilers for the first two Death’s Daughter books, Death’s Daughter and Cat’s Claw.

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So here’s the thing about Serpent’s Storm, the third Death’s Daughter book by Amber Benson: at first I thought she’d turned into Laurell K. Hamilton. Then I thought she was writing a madcap roller-coaster adventure. Then I got completely lost. Once I got to the end, I was really pleased with the destination… but unfortunately the journey didn’t work for me.

(Continue Reading…)

Announcing the new editor of Escape Pod!


If you haven’t listened to last week’s episode, this may come as news, but I’m stepping down as editor of Escape Pod. I am very sad to do so, but all of my projects are spreading me too thin, and I don’t feel as if I can give any project my best effort. I don’t want EP to suffer because of this, so I’m stepping down.

I’m delighted to announce, however, that Norm Sherman, our part-time host, has agreed to take over editor duties. I love Norm’s intros, and his sense of humor, and I know he can keep up the vision Steve Eley had of Escape Pod allowing science fiction fans to “have fun.”

I will officially step down on December 31, and Alasdair Stuart of Pseudopod fame will be taking over as interim editor for a few weeks, then Norm will take over. I’m excited to see what he does with the podcast, and assure you that you’re in excellent hands.

Happy holidays, and have a fun and mighty new year.

~Mur

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Escape Pod 374: Oubliette


Oubliette

by J. Kelley Anderson

The half-buried thing hadn’t moved once, but I didn’t have to include that in the story when I got back to base. The great, gray mass of it rose at least ten feet out of the red earth, tucked close to the sheer wall of the plateau. That part I’d tell. If there had been anything like a head, I would have shot it, but it just looked like a giant, lumpy football, oozing a viscous yellowy liquid here and there.

The non-military personnel tried to remember their instructions, looking away from the muzzle of my rifle as the metallic squeal of the charging weapon warned of an impending discharge. The moment the noise ended, a pencil-thin beam of white light leapt from the gun and bored another sizzling hole into the motionless mound of wrinkled gray flesh. There was a sound like someone cooking giant bacon in a giant skillet.

I just can’t describe how much I love photon rifles. They’re big, noisy, ugly, unapologetic things that leave your hands shaking and the entire area smelling like ozone. They were shit on stealth missions but, then, so am I—that’s just one of the many reasons I got this gig as the Army equivalent of a galactic janitor.

Sergeant Wroblewski and I made eye contact as I turned to address the science team, and I noted the silent “high-five” look on his face.

“Well?” I said smoothly to Science Officer Neely. “Doesn’t get much deader than that.” I tried to look nonchalant.

(Continue Reading…)

Book Review: Cat’s Claw by Amber Benson


This review contains spoilers for Death’s Daughter by Amber Benson.

Following her enjoyable adventure through Hell with Calliope Reaper-Jones, Death’s middle daughter, I think it was pretty much understood that actress and author Amber Benson would return to her Death’s Daughter universe. She did so in 2010 with Cat’s Claw, a sequel that pretty much depends upon the main character making bad decisions for the story to succeed. Make no mistake, I still had fun reading the book, but there was an awful lot of narrative convenience in it.

(Continue Reading…)

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Escape Pod 373: Chandra’s Game


Chandra’s Game

by Samantha Henderson

Joey Straphos, Papa Joe, told me once that Chandra’s Game is a bitch of a city, fickle but generous when the mood strikes her.  But Papa Joe was a romantic.

Chandra’s Game roots in the side of a barren asteroid moon like a tick.  Over the years we’ve burrowed deeper into rock and ice until poor Chandra is mostly Game.  We loop the twin wormholes, Gehenna and Tartarus, roundabout in a figure eight, ready to catch the freighters as they escape from hell’s dark maw.  We strip them of goods and drink their heat, load them up and send them into another hell.  It’s a profitable game, Chandra’s.

My mother smuggled me into Chandra’s Game without patronage and compounded her error by dying without permission; I was Terra-born unless she was lying, which was likely enough.  I joined the other unregistereds down in the Warrens: ferals that lived off the Mayor’s Dole and by odd-jobs when that wasn’t enough.  Papa Joe fed us, and sometimes the tunnels were glorious with the smell of meat, and if you were smart or hungry enough you didn’t ask from what.  Where there’s humanity there are rats, and Joey wasn’t a rich man, not then.  But food is food, and he’d bunk you if he could, and if all he asked in return for the latest Warren scuttlebutt or a few sticks of ephedrine off a freighter’s load, what of it?  Saints are few and far between in Chandra’s Game.

Papa Joe always liked me: I stayed a bit feral, tomboy—nothing like his daughters.  He had them late in life, when he got rich, and they were elegant, lux level creatures.  Not like Joey, not like Mrs. Joe.  She was quiet and kind, and if she knew a nano of Joey’s business she never let on.  When Gregor Straphos died I died a little.  But Mrs. Joe died all the way.

I’d been legit for years.  I still snooped, but in an upright way.  Helped the Company Men find bits of their loads that went astray between Gehenna and Tartarus, passed on Warren talk to the prefects when some smart kid got out of hand, pointed the way to speedwell labs that weren’t circumspect about what went into their product.  Nothing that would disturb the delicate balance between the business of the Family, the Companies and the Mayor.

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Escape Pod 372: Flash Fiction Collection

Show Notes

Awkward– Miscommunication between editor, host, and producer caused us to, within the audio, proclaim these stories as the winners of the flash contest, and they’re not, they’re stories we’ve purchased through the year. We will be showcasing the flash contest winners on their own in future episodes. I apologize for the embarrassing mistake.


Health Tips for Traveler

by David W. Goldman

Since the short time from mutual greetings of worlds, many Earther wish to visit the lovely world of the Pooquar peoples. This explainer before so will bring yourselves a voyage most lovely.

Within The Transit

The travel via cross-continuum portal will be novel to many Earther. Hydration is a paramount for not having the small problems of liver, marrow, blood tubes, and self memory. Also good before your trip is to make fat, especially under the skin. The scrawny traveler should begin preparation many week prior.

Portal going is sudden and then done. But many Earther say after that they think the journey is very very very long and never to stop. Thus is Earther brains supposed bad attuned to one or more of the interim journey continuum. For thus, non-conscious makes for most lovely travel. Means of non-conscious both pharmacological and percussive are on offer by helpful Pooquar portal agents.

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