Posts Tagged ‘Alasdair Stuart’

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Escape Pod 571: Beetle-Cleaned Skulls


Beetle-Cleaned Skulls

By J. E. Bates

Fine amber dust infiltrated everything in the Preserve. Each morning, I vacuumed it away with my ventral hose prior to opening my kiosk. I paid particular care to my curios: the fossils, the bismuth crystals, and the beetle-cleaned skulls. Forebears, especially the children, delighted in receiving my curios as gifts. Each successful transaction gave me a burst of surplus energy, expressed as pride.

The mineral specimens I gathered from the talus behind the kiosk. I polished them right in the kiosk according to aesthetic principles. But I prepared the skulls in the subterranean machine rooms. They were created from deceased rhuka, a species of domesticated bovine. No other kiosk attendant created such skulls, and Forebears traveled great distances to receive one. They used them to decorate their caves.

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Escape Pod 560: Run


Run

By C.R. Hodges

The claxon blares three times: all clear. We file out of the underground shelter and up the serpentine lava tube. Our semi-annual hibernation drill, bureaucratic gibberish for run down to the emergency shelter and hide, is now monthly. I’m all for avoiding nuclear annihilation, but I wish the drills weren’t scheduled so close to lunar sunset.

I jostle my way toward the front of the long line headed for the surface modules. It’s been fourteen Earth days since I’ve talked to my best friend. Sure we could have emailed or texted, even from two-hundred and thirty-nine thousand miles away, but that would be cheating. We’re the Interplanetary Morse Code Club. Sally is President, Earth District; I’m Vice President of Lunar Operations. It’s a small club.

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EA Metacast, January 2017


A look back at 2016 and what’s in store for Escape Artists — and for you — in 2017.

Also, a full list of 2016 award-eligible 2016 Escape Pod first publications follows, along with links to episodes, for those who couldn’t make it through the marathon audio version:

Escape Pod 557: Impossibility Crow


Impossibility Crow

By Remy Nakamura

The Kingdom Coffee Missionary Handbook tells Paulo that he should always put his guns away during a door approach. He’s heard this hundreds of times before, but the Handbook speaks with a voice of authority, deep like a luchador’s, strong like a drill sergeant’s, calm like his abuelito’s. It slides in just under his ARgog’s selectively amplified environmental audio. 450 bonus points if the contact is completed without violence, calculates the Handbook, 900 if there are no deaths. Each death harms the public image of the Kingdom, the Handbook tells him. Paulo nods agreement. Way better to spread the faith on the no-kill difficulty setting.

Still, Paulo is not stupid, so he pauses to load Rambo, his ancient and lovingly modded M4A1 Carbine, before slinging it across his back. Looking bad-ass is his favorite violence prevention technique. The Handbook says nothing about tear gas, and he decides not to mention the CS smoke grenade in his left pocket. His last couple of leads had ended with tense stand-offs. Goddess, yo creo, he prays silently. Help my unbelief. He fingers his mala of Robusto beans, sniffing hard to catch its fading aroma.

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Escape Pod 554: Captain Drake Learns His Lines


Captain Drake Learns His Lines

By Amy Sisson and Kate Suratt

So I was sitting there minding my own business and trying to choke down the rotgut Rick passes off as whiskey, when who should come sailing through the door but Jeanne Bixby –- yes, the Jeanne Bixby, the biggest telewave starlet this side of the galaxy. She’d covered that famous red-gold hair with a gauzy green scarf and wore sunglasses, but she had to take them off because the bar was so dim she nearly tripped over the Candalubian dozing on the floor just inside the doorway.

Candalubians can sleep anywhere.

Anyway, I knew it was her the minute she took the glasses off, but I couldn’t figure out what the hell she was doing in Rick’s Bar. She didn’t even have her contingent of red-carpet bodyguards with her, just a single H’Rak’tin wearing brass knuckles on all four hands.

On second thought, maybe that was enough. H’Raks are famous for what they can do with brass knuckles.

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Escape Pod 551: The Most Absurd Dance at the End of the Worlds


The Most Absurd Dance at the End of the Worlds

By Holly Heisey

It was the end of the worlds, and Mr. Jamison and I were arguing over peas. Not the mush you get in a cafeteria, but peas that smelled like grasshoppers and summer. Real, in the shell, peas.

Mr. Jamison detached his monocle and peered down at the pea pods on my outstretched hand. He made a huffing sound that poofed his drooping moustache. He looked like a side character in an old John Wayne movie, stuffed into fussy clothes.

“It is an altogether sensible looking vegetable,” he finally said. “But how will they help us to program the Back Button?”

He motioned to the collection of brass pipes and gauges that hulked on the sturdy worktable. Afternoon sunlight slanted from the warehouse windows and gave the Back Button a purposeful glint. If we could figure out what that purpose was, we could save the worlds.

I picked a pod off my hand and held it to the sunlight. “I think this pod is like the shape our worlds are taking now. The brane that contains the one hundred and nineteen realities is stretched thin and long, and our worlds are lined up inside of it.”

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Escape Pod 546: Recollection


Recollection

by Nancy Fulda

The dream is always the same. You are a tangled mass of neurons, tumbling through meteors. Flaming impacts pierce your fragile surface, leaving ragged gouges. You writhe, deforming under bombardment, until nothing is left except a translucent tatter, crumbling as it descends. Comets pelt the desiccated fibers. You fall, and keep falling, and cannot escape the feeling that, despite your lack of hands, you are scrabbling desperately at the rim of a shrouded tunnel, unable to halt your descent. Glimmers crawl along the faint remaining strands, blurring as you tumble…

You awaken to warmth and stillness. Gone are the soulless tiled floors of the seniors’ home. Sterile window drapes have been replaced by sandalwood blinds. Fresh air blows through the vents, overlaying faint sounds from the bathroom and from morning traffic on nearby canyon roads. You clutch the quilted blankets, stomach plummeting. This cozy bedroom, with its sturdy hardwood furnishings, should be familiar to you; but it isn’t. Two days, and still nothing makes sense. You feel as though you’re suffocating. Tumbling…

Your wife has heard you gasping for air. She comes running, nightgown flapping behind her. Her face is creased in overlapping furrows. Your mirror tells you that the two of you are a match: the same fading hair, the same shrunken hollows along the eyes. Laugh lines, she calls them, but you cannot manage to see them as anything except deformities, in your face and hers both.

“Elliott?” She grabs your hand and kneels at the bedside to look in your eyes. “It’s me, Elliott. Everything’s fine. Everything’s going to be ok.”

Her name, you recall, is Grace. She told it to you two days ago, and is irrationally elated that you are able to repeat it to her upon demand, any time she asks. You feel like a trained puppy, yapping for treats, except there aren’t any treats.

There’s just Grace, and this room. And before that, the seniors’ home. And before that…? You’re not sure. You flail at the bedside for your notebook, thinking it might offer continuity. But there are only a few shaky scribbles, beginning the day before yesterday.

Grace pulls you upright, propping pillows against your spine. She fusses over you, adjusting your hair, prattling off questions. She seems to think you’re in pain, but you’re not. Not any more than you’d expect of a man with joints and bones as old as yours. She tries to kiss your forehead, and you recoil.

It’s a cruel gesture, pulling away like that, but you can’t help it. She’s a stranger, and despite the anguish in her eyes, it feels wrong to pretend otherwise. You can’t feign love. You won’t. Not to please her, not to please anyone.

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Escape Pod 545: Murder or a Duck


Murder or a Duck

by Beth Goder

George called out, “Mrs. Whitman, you have a visitor.”

Mrs. Whitman strode from her workroom, her white hair skipping out of its hairpins. She straightened her work skirt, massaged her bad knee, then hurried down the hall.

“George, what’s happened to the lamp with the blue shade?”

“To which lamp are you referring?” George smoothed down a cravat embroidered with tiny trombones. Improper attire for a butler, but George had never been entirely proper.

Mrs. Whitman examined the sitting room in further depth. The blue lamp was gone, as were the doilies, thank goodness. An elegant table sat between the armchair and green sofa, which was infused with the stuffy smell of potpourri. Behind the sofa hung The Roses of Wiltshire, a painting that Mrs. Whitman had never cared for, despite its lush purples and pinks and reds. And the ficus was there, too, of course.

Mrs. Whitman pulled out a battered notebook. George’s trombone cravat indicated she was in a timeline where he was courting Sonia. A good sign, indeed. Perhaps, after six hundred and two tries, she’d finally landed in a timeline where Mr. Whitman would return home safely.

Consulting her charts, she circled some continuities and crossed out others, referring often to an appendix at the back. The notebook was worn, its blue cover faded. And it was the twelfth one she’d had since starting the project.

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Escape Pod 544: Only Human


Only Human

by Lavie Tidhar

There are four Three-times-Three Sisters in the House of Mirth, and five in the House of Heaven and Hell, and two in the House of Shelter. Four plus five plus two Three-by-Threes, and they represent one faction of the city.

You may have heard tales of the city of Polyphemus Port, on Titan, that moon of raging storms. First city on that lunar landscape, second oldest foothold of the Outer System, or so it is said, though who can tell, with the profusion of habitats in those faraway places of the solar system? A dome covers the city, but Polyport spreads underground – vertical development they called it, the old architects. And its tunnels reach far into the distance, linking to other settlements, small desolate towns on that wind-swept world, where majestic Saturn rises in the murky skies.

There are two Five-times-Six Sisters in the House of Forgetting, and five Eight-by-Eights in the House of Domicile. We who are a ones, and will one day be zeros, we cannot hope to understand the way of the Sisterhoods of Polyphemus Port, on Titan.

Understanding, as Ogko once said, is forgiveness.


Shereen was a cleaner in the House of Mirth in the day, and in the evening in the House of Domicile. It was a good, steady job. On Polyport all jobs connect to trade, to cargo. A thousand cults across space arise and fall around cargo. In the islands of the solar system cargo achieves mythical overtones, the ebb and flow of commerce across the inner and outer systems, of wild hagiratech from Jettisoned, best-grade hydroponics marijuana and raw materials from the belt, argumentative robots from the Galilean Republics, pop culture from Mars, weapons from Earth, anything and everything. Polyphemus Port services the cluster of habitats that circle Saturn, and links to the Galilean Republics on the four major moons of Jupiter. It links the inner system with the wild outposts of Pluto – with Dragon’s World on Hydra and Jettisoned on Charon, and the small but persistent human settlements beyond Saturn, in the dark echoey space that lies in between Uranus and Neptune.

People are strange in the Outer System, and the few Others, too, who make their homes there. Some say the Others, those digital intelligences bred long ago by St. Cohen in Earth’s first, primitive Breeding Grounds, have relocated en masse to the cold moons of the outer system, installing new Cores away from human habitation, but whether it is true or not, who can tell? Whatever the truth of all this is, it suffices to say that all jobs on Polyport, directly or indirectly, are linked with the business and worship of cargo, and that some jobs are always in demand.

Shereen apprenticed as a cleaner in the landing port beyond the city, a vast dust-bowl plane where RLVs like busy methane-breathing bees rise and fall from the surface to orbit, there to meet the incoming and outgoing space-going vessels to ferry people and cargo back and forth. She was seconded to Customs inspections slash Quarantine, scouring ships’ holds for unwanted passengers, the rodents and bacteria, fungus and von Neumann machines; from there she moved dome-side, abandoning her public sector job in favour of the private. She cleaned houses both above- and under-ground, until at last she settled on the dual work for the House of Mirth and the House of Domicile, a work associated, after all, with cargo and religion both.

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Escape Pod 542: The Hungers of Refugees


The Hungers of Refugees

by Michael Glyde

I. Generation One

Our grandparents always said, “Take care to remember the first generation.” They came from fresh, from sunlight, whirling winds, and butterfly fields. They came from Hunger.

Generation One came from six different nations. Six nations? How long ago was this that six nations could exist, all at once? That’s what we’d ask our grandparents. They never answered satisfactorily.

Ship 13c smelled iron like death. White LED lighting glared off the walls. And it was warm, but an uncomfortable, mechanical sort of warm.

When Generation One boarded the ship, their children spent days waving and crying as Earth receded from view. To those children, loss was an old trick—that’s what their parents wrote of them in the ship’s log. They cried because they remembered their tiny fishing villages, their college towns, their cities that counted among the oldest on Earth.

The parents celebrated leaving the Camps. Finally escaping foreign soldiers quick to kill, food rations too small for mice, and the oppressive, endless heat, they laughed at their pain.

“Good riddance,” they said, “to all that.”

And that first night, a tradition began: all of Ship 13c’s residents crowded around the glass globe that overlooked the reactor core. Like campers around a fire, they told stories of their homes. How strange, how awkward, trying to tell stories everyone would understand. Which of the four languages did the most people speak? What prohibitions differed between these six cultures?

But that night they silently agreed to become one people. A people hunting for a new home.

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