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Escape Pod 552: RedChip BlueChip


RedChip BlueChip

By Effie Seiberg

The AdChip technician’s rubber-gloved hand was cold on my chin. “Now hold still, Mi-kay-la.”

“It’s Mi-KEE-la,” I grumbled. My mother, leaning on the beige metal door, didn’t look up from her smartpad.

“Right.” He nodded, uncaring. “This is going to sting a bit, but don’t you worry. It’ll be over before you know it.”

He didn’t know how right he was – it would be over soon, once Sivvy found out.

He pushed my chin to the side, exposing my left ear, then swiped an alcohol-infused gauze in the soft area behind the star-shaped earring I’d bent from a paper clip the other day.

“Now, do you want to be BlueChip or RedChip?” He busied himself with the metal tray of instruments sitting next to me on the ugly green table. An enormous syringe-like tool lay there next to two tiny Chips and a graft gun. Both Chips were black – I guess the color names weren’t literal.

“Shouldn’t my papers already tell you that? Haven’t you already decided everything for me?” There were posters on the walls advertising Coke and Pepsi and IBM and Apple and Honda and Toyota. Stuff for each Chip.

My mother finally glanced up. “Mikila, be nice.”

“Oh it’s fine,” he said with plastered-on cheer. “The papers are only for backup, in case you don’t choose. We just want you to be happy!”

“OK, fine. I’ll choose not to have a Chip at all – that’ll make me happy. Can I go now?” I hopped off the green metal table and moved to grab my worn messenger bag.

He moved to block. “Ha ha.” His smile stiffened on his face. “A funny one!”

(Continue Reading…)

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Escape Pod 551: The Most Absurd Dance at the End of the Worlds


The Most Absurd Dance at the End of the Worlds

By Holly Heisey

It was the end of the worlds, and Mr. Jamison and I were arguing over peas. Not the mush you get in a cafeteria, but peas that smelled like grasshoppers and summer. Real, in the shell, peas.

Mr. Jamison detached his monocle and peered down at the pea pods on my outstretched hand. He made a huffing sound that poofed his drooping moustache. He looked like a side character in an old John Wayne movie, stuffed into fussy clothes.

“It is an altogether sensible looking vegetable,” he finally said. “But how will they help us to program the Back Button?”

He motioned to the collection of brass pipes and gauges that hulked on the sturdy worktable. Afternoon sunlight slanted from the warehouse windows and gave the Back Button a purposeful glint. If we could figure out what that purpose was, we could save the worlds.

I picked a pod off my hand and held it to the sunlight. “I think this pod is like the shape our worlds are taking now. The brane that contains the one hundred and nineteen realities is stretched thin and long, and our worlds are lined up inside of it.”

(Continue Reading…)

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Escape Pod 550: When They Come Back


When They Come Back

By Natalia Theodoridou

They were called Maria, and Michael, and Siobhan, George, Elise, and Sarah, and Violet, Daisy, Jasmine, Rose–

no, perhaps these were not people names, these were flower names, weren’t they?–

and Gabriel, Raphael, Bacchus, Athena, Io, Muhammad,

but these were mythical names, and god names, and prophet names, so hard to tell them apart all these years after the–

all these years after they–

and Natalie, Vasilis, Dmitri, Ousmane…


The angel is rotting. He’s leaning against the trunk of an olive tree. I examine his body but avoid his eyes, as always, just in case. I would like to have been a man, he’d said once, so I always think of him as one, no matter what his body looks like. Today he has a mane of dark curls that reach all the way down to the roots of his wings. No beard. No breasts. No hair on his body except a little around his crotch.

His skin has turned the colour of a fresh bruise. It won’t be long. (Continue Reading…)

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Escape Pod 549: The Battaile of the Mudde


The Battaile of the Mudde

by Anthony Tardiff

“Dude, can you come over?”

“I’ve got homework,” I said, staring at the mounds of it spread across my desk.

“It’s kind of urgent.”

I sighed and swapped my phone to my other ear. Vincent’s voice had that edge-of-panic quality I’d come to recognize. “Don’t tell me,” I said. “You melted your mom’s toilet again.”

“No.”

“You turned Mrs. Nedry’s gardenias fluorescent again and she called the UFO hotline.”

“No.”

I closed my eyes and groaned. “Your homework ate your dog again.”

“No. Worse.”

Worse? My eyes popped open. It had taken us three hours to hunt down and kill the homework. His mom had not been happy at what the chase had done to the house. She still wondered where Brandy had gone. What could be worse?

“It’s” — Vincent’s voice dropped to a hoarse whisper — “a girl.”

(Continue Reading…)

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Escape Pod 548: A Prayer at Noon


A Prayer at Noon

by John Shade

It was a day into the third sun when the patchwork man rode into town.

I remember the dust scrabbling at my eyes, and the folk that had gathered on the sidewalks to watch him plod past on a chugging, nearly-spent machine horse. As he came to me, the stitched segments of his face shifted into a new configuration, a hinted smile or frown, and his torso swung around, my breath seized. I’d been around men before, but he was something different. Something more. He was ugly, though, with a wiry frame and a large head set on top, wads of crusted hair sprouting between the seams across his skin. He rode toward us, confident as anything. I braced as he reached down, but he plucked my little sister, Ester, from the crowd instead. The town went silent but for the constant shuffle of wind-blown sand.

With his god-strength, the patchwork man tossed Ester into the air like an aerialist, and set her down to swelling applause. The dread was broken. Our prayers had been answered at last.

(Continue Reading…)

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Escape Pod 547: Ride the Dragon


Ride the Dragon

by Bojan Ratković

We were a band back then, in the bat-shit Wild West days of the game. We held our court at the Gentleman Boozer, the loudest pub on the big map. It was Haru, Flygirl, Black Boris, and me. And we had floaters, part-time comrades. Mostly kids who wanted to be like us, who did us favors. But Tony Rem was there too, the one that rode the dragon.

It’s hard to believe now just how big it was, when they launched True-Fantasy. It was the first MMORPG with MaTRiX immersion headgear―it jacked you in, made you really live it. Most of the players were funboys―kids who played for fun―and they paid the bills. But you could make RL coin if you were good enough―real life currency―and the rest of us wanted a cut.

Punchers punched the clock, putting in RL hours to work as barkeeps and innkeepers and helpdesk clerks. Gougers sold rare items for RL cash; there was a big black market and bigger gray area, and you could make a killing. We were glitchers―beta testers, top players. Exposing glitches in the game was our business, and admins paid top dollar to help them fix whatever bugs we could find. But it wasn’t about the money. All the top glitchers, the real cowboys, were after big scores. We proved ourselves by exposing the wildest glitches, the ones that got the map talking.

There was a group of mercenaries in the Boozer the day Tony came to us about the dragon. They sat across from us, up by the stain glass windows. They were the wrong kind of mercs, cutthroats. They helped the funboys on their quests, for a fee, but then they’d turn on them, cut their throats and take their items. And poof, back to beginner’s village. It wasn’t exactly legal, but they used proxies, rented avatars. Admins kicked them, they came back.

(Continue Reading…)

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Escape Pod 546: Recollection


Recollection

by Nancy Fulda

The dream is always the same. You are a tangled mass of neurons, tumbling through meteors. Flaming impacts pierce your fragile surface, leaving ragged gouges. You writhe, deforming under bombardment, until nothing is left except a translucent tatter, crumbling as it descends. Comets pelt the desiccated fibers. You fall, and keep falling, and cannot escape the feeling that, despite your lack of hands, you are scrabbling desperately at the rim of a shrouded tunnel, unable to halt your descent. Glimmers crawl along the faint remaining strands, blurring as you tumble…

You awaken to warmth and stillness. Gone are the soulless tiled floors of the seniors’ home. Sterile window drapes have been replaced by sandalwood blinds. Fresh air blows through the vents, overlaying faint sounds from the bathroom and from morning traffic on nearby canyon roads. You clutch the quilted blankets, stomach plummeting. This cozy bedroom, with its sturdy hardwood furnishings, should be familiar to you; but it isn’t. Two days, and still nothing makes sense. You feel as though you’re suffocating. Tumbling…

Your wife has heard you gasping for air. She comes running, nightgown flapping behind her. Her face is creased in overlapping furrows. Your mirror tells you that the two of you are a match: the same fading hair, the same shrunken hollows along the eyes. Laugh lines, she calls them, but you cannot manage to see them as anything except deformities, in your face and hers both.

“Elliott?” She grabs your hand and kneels at the bedside to look in your eyes. “It’s me, Elliott. Everything’s fine. Everything’s going to be ok.”

Her name, you recall, is Grace. She told it to you two days ago, and is irrationally elated that you are able to repeat it to her upon demand, any time she asks. You feel like a trained puppy, yapping for treats, except there aren’t any treats.

There’s just Grace, and this room. And before that, the seniors’ home. And before that…? You’re not sure. You flail at the bedside for your notebook, thinking it might offer continuity. But there are only a few shaky scribbles, beginning the day before yesterday.

Grace pulls you upright, propping pillows against your spine. She fusses over you, adjusting your hair, prattling off questions. She seems to think you’re in pain, but you’re not. Not any more than you’d expect of a man with joints and bones as old as yours. She tries to kiss your forehead, and you recoil.

It’s a cruel gesture, pulling away like that, but you can’t help it. She’s a stranger, and despite the anguish in her eyes, it feels wrong to pretend otherwise. You can’t feign love. You won’t. Not to please her, not to please anyone.

(Continue Reading…)

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Escape Pod 545: Murder or a Duck


Murder or a Duck

by Beth Goder

George called out, “Mrs. Whitman, you have a visitor.”

Mrs. Whitman strode from her workroom, her white hair skipping out of its hairpins. She straightened her work skirt, massaged her bad knee, then hurried down the hall.

“George, what’s happened to the lamp with the blue shade?”

“To which lamp are you referring?” George smoothed down a cravat embroidered with tiny trombones. Improper attire for a butler, but George had never been entirely proper.

Mrs. Whitman examined the sitting room in further depth. The blue lamp was gone, as were the doilies, thank goodness. An elegant table sat between the armchair and green sofa, which was infused with the stuffy smell of potpourri. Behind the sofa hung The Roses of Wiltshire, a painting that Mrs. Whitman had never cared for, despite its lush purples and pinks and reds. And the ficus was there, too, of course.

Mrs. Whitman pulled out a battered notebook. George’s trombone cravat indicated she was in a timeline where he was courting Sonia. A good sign, indeed. Perhaps, after six hundred and two tries, she’d finally landed in a timeline where Mr. Whitman would return home safely.

Consulting her charts, she circled some continuities and crossed out others, referring often to an appendix at the back. The notebook was worn, its blue cover faded. And it was the twelfth one she’d had since starting the project.

(Continue Reading…)

Escape Pod 544: Only Human


Only Human

by Lavie Tidhar

There are four Three-times-Three Sisters in the House of Mirth, and five in the House of Heaven and Hell, and two in the House of Shelter. Four plus five plus two Three-by-Threes, and they represent one faction of the city.

You may have heard tales of the city of Polyphemus Port, on Titan, that moon of raging storms. First city on that lunar landscape, second oldest foothold of the Outer System, or so it is said, though who can tell, with the profusion of habitats in those faraway places of the solar system? A dome covers the city, but Polyport spreads underground – vertical development they called it, the old architects. And its tunnels reach far into the distance, linking to other settlements, small desolate towns on that wind-swept world, where majestic Saturn rises in the murky skies.

There are two Five-times-Six Sisters in the House of Forgetting, and five Eight-by-Eights in the House of Domicile. We who are a ones, and will one day be zeros, we cannot hope to understand the way of the Sisterhoods of Polyphemus Port, on Titan.

Understanding, as Ogko once said, is forgiveness.


Shereen was a cleaner in the House of Mirth in the day, and in the evening in the House of Domicile. It was a good, steady job. On Polyport all jobs connect to trade, to cargo. A thousand cults across space arise and fall around cargo. In the islands of the solar system cargo achieves mythical overtones, the ebb and flow of commerce across the inner and outer systems, of wild hagiratech from Jettisoned, best-grade hydroponics marijuana and raw materials from the belt, argumentative robots from the Galilean Republics, pop culture from Mars, weapons from Earth, anything and everything. Polyphemus Port services the cluster of habitats that circle Saturn, and links to the Galilean Republics on the four major moons of Jupiter. It links the inner system with the wild outposts of Pluto – with Dragon’s World on Hydra and Jettisoned on Charon, and the small but persistent human settlements beyond Saturn, in the dark echoey space that lies in between Uranus and Neptune.

People are strange in the Outer System, and the few Others, too, who make their homes there. Some say the Others, those digital intelligences bred long ago by St. Cohen in Earth’s first, primitive Breeding Grounds, have relocated en masse to the cold moons of the outer system, installing new Cores away from human habitation, but whether it is true or not, who can tell? Whatever the truth of all this is, it suffices to say that all jobs on Polyport, directly or indirectly, are linked with the business and worship of cargo, and that some jobs are always in demand.

Shereen apprenticed as a cleaner in the landing port beyond the city, a vast dust-bowl plane where RLVs like busy methane-breathing bees rise and fall from the surface to orbit, there to meet the incoming and outgoing space-going vessels to ferry people and cargo back and forth. She was seconded to Customs inspections slash Quarantine, scouring ships’ holds for unwanted passengers, the rodents and bacteria, fungus and von Neumann machines; from there she moved dome-side, abandoning her public sector job in favour of the private. She cleaned houses both above- and under-ground, until at last she settled on the dual work for the House of Mirth and the House of Domicile, a work associated, after all, with cargo and religion both.

(Continue Reading…)